Superman Returns is a video game based on the film of the same name. It was developed by EA Tiburon and published by Electronic Arts in conjunction with Warner Bros. Interactive Entertainment and DC Comics.
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In the game, Superman combats Bizarro, as well as other classic villains (including Metallo, Mongul, and Riot) as well as being able to play as Bizarro in one of the minigames. It was produced for the Xbox 360 as well as the PlayStation 2, Xbox and Nintendo DS.
The game features the voice and likeness of Brandon Routh (Superman/Clark Kent) as well as the voices of Kevin Spacey (Lex Luthor), Kate Bosworth (Lois Lane), Parker Posey (Kitty Kowalski) and Sam Huntington (Jimmy Olsen), all reprising their roles from the film.
The Nintendo DS version also features games based on the film, but they are fundamentally different from the console title. The games were delayed from their original release date (set to coincide with the theatrical release of the film) due to design complications and issues with polish on the console game. The handheld games were delayed in order to preserve a simultaneous release with non-handheld SKUs. The games were ultimately released on November 22, 2006, in the United States and November 30 in Australia, to coincide with the DVD release of Superman Returns.
The game has an 80 sq. mile free-roaming map, and the character is able to fly into the stratosphere generated in the game though not into the depths of the ocean surrounding the fictional city. Superman's complete array of superpowers are at the player's disposal, and the player is required to 'master' Superman's powers, because Superman might cause harm to the city if his powers are used incorrectly. If the player wishes to use heat vision, they must use the right power level, for too much power can lead to civilian casualties and destruction. Although at the beginning of the game you will start off using the most basic forms of Superman's powers and you will be required to upgrade them in order to achieve greater strength, speed, distance and damage.
As for the flying in-game, the player will be able to fly at different speeds, the maximum being 800 mph, which is faster than the speed of sound. The faster Superman travels, the more the screen will blur. As stated above, each power will have different levels of energy.
In the main game, Superman is invincible: no matter what happens to Superman in the game, he cannot be killed. The one exception is during the second part of the tutorial mission which is three boss fights in a row without a checkpoint on War World, here Superman does take damage to the point of mission failure. But Metropolis isn't as fortunate, there is a damage meter - if too much damage is done to the city during a mission (in other words, if the damage meter is fully depleted) then the game ends. Superman has a stamina meter that depletes as more power is used. Player can fly Superman into the atmosphere and absorb sunlight to replenish the stamina meter faster, as performed by Superman many times in comic books.
In the game, the player is challenged to be creative with Superman's powers. To stop a burning building, for example, Superman could use his freeze breath and risk not being able to save all of the civilian casualties in time, or alternatively, he could pick up a fire truck and station it at a more convenient level (i.e. on top of a building adjacent to the burning one) for a faster extinguishing effect.
Then Superman faces off against Riot and his clones in the Hyper Sector of Metropolis. Superman defeats Riot with a combination of his fists and freeze breath. No sooner has he defeated Riot then an old enemy returns for a rematch. Mongul and his minions have followed Superman to Earth. Superman battles Plahtune and Overkhast, and confronts Mongul after once again. The fight is fierce, but as before the Man of Steel emerges victorious. Mongul admits that he is defeated and flees Earth.
Superman Returns: The Videogame was received poorly. GameRankings gave it a score of 31.92% for the DS version,[4] 45.70% for the PS2 version,[3] 54.18% for the Xbox version,[1] and 53.25% for the Xbox 360 version;[2] while Metacritic gave it a score of 33 out of 100 for the DS version,[8] 46 out of 100 for the PS2 version,[7] and 51 out of 100 for both the Xbox and Xbox 360 versions.[5][6] IGN criticized the game's lack of a concluding villain saying that "The final boss in Superman Returns: The Videogame is a tornado. Not Lex Luthor. Not General Zod; not that Nuclear Man -- not even Richard Pryor. A tornado!"[27] Official PlayStation 2 Magazine UK gave the game a 5/10, saying "They've got the man bit down but in no way is this super." Official Xbox Magazine gave the Xbox version of this game the award of "Best Graphics... if They Were on [the original PlayStation]" in the 2006 Game of The Year Awards. X-Play gave the Xbox 360 version a 1/5 for poor control, boring and bland enemies, and for featuring a tornado as the final boss.[33] The A.V. Club gave it a D and stated that "A making-of documentary on how such a precious franchise was so flagrantly mishandled would be far more entertaining than anything the game has to offer."[32]
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